Spellforce 3: Reforced ends up feeling, well forced more than anything.
Spellforce 3 review Pc#
While it’s true I mostly only play RTS’ on PC due to the ease of controls there have been lots of examples where developers have been able to offer excellent controller inputs into their console releases Firaxis and Civ 6 is one alas Spellforce 3: Reforced isn’t one of them. While I give the developers credit in bringing this game, in its entirety (which means it includes all the DLC’s that were released for the original PC release) to consoles the controls sadly make it a chore to play, the longer you play.
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There are some which will eat through troops, and others who are basically just fodder, but there is no rhyme or reason for this, and the lack of a pause function makes it that much more difficult to be able to direct troops efficiently in the heat of battle. The real problem starts to arise when players realize the extreme lack of balance in enemy units. I was grateful of this too because the controls here made it extremely difficult to get my selected troops to attack enemy targets. There were only a few missions during the campaign where I really needed an epic number of soldiers as my heroes were beefy enough to handle most challenges. So, to mix it up a bit Spellforce aids in the ability to build bases, and an army through its RTS gameplay. Honestly the game could be completed with just the group of heroes, but then it’d basically be Baldur’s Gate. This is my first game in this franchise and honestly, I was thrown off a bit by the RTS elements at first. Platforms: Xbox (reviewed), PlayStation, PC
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But there is an Arena mode which allows players to take their created hero and face off against other players in PvP. The endgame being to become the best there is at what you do, and that’s completing quest. This mode allows the player to create a character from any of the games available races and skills and then just go out and explore. Personally, I had more fun with the ‘Journey’ mode, which is new for the Reforced edition and wasn’t on PC.
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With the large variety of skills and abilities players will be able to grow their heroes to fit their desired playstyle. As players will work with a handful of heroes that they must take on quests to defeat and loot enemies to become more powerful. The narrative is just kind of ok, and really where the RPG elements will shine. But the other side of this coin is its RPG elements which show their head by way of being able to customize and level up a group of hero characters to the player’s delight. Spellforce 3: Reforced is an interesting mash up of genres, at its core it’s an RTS game that see’s players managing various resources and taking territories as players travel across a war-torn land.